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Hypothetical matchup, 2026 season



31ProjectedNeutral site
Clemson Tigers
Record 4–3 · #69 in ratings
Neutral site
LSU Tigers
Record 6–2 · #3 in ratings
10,000 simulated games at a neutral site, luck set to normal. These teams aren't scheduled to play this season.
For entertainment purposes only. These are simulated outcomes, not predictions to bet on.
Each bar is a 3-point range. Bars on the right are Clemson wins, bars on the left are LSU wins. Hover a bar for its share of games.
| Stat | Clemson | LSU | Note |
|---|---|---|---|
| Expected points per play, offense | -0.03 | 0.28 | Higher is better |
| Expected points per play allowed | 0.01 | -0.05 | Lower is better |
| Offensive success rate | 36.8% | 51.9% | Higher is better |
| Success rate allowed | 40.3% | 32.9% | Lower is better |
| Points per game | 21.4 | 40.1 | Raw, not adjusted |
| Points allowed per game | 21.3 | 16.0 | Raw, not adjusted |
Every team gets an offense and defense rating from this season's scores, adjusted for who they played: scoring 40 against a top defense counts for more than 40 against a weak one. Blowouts count as at most a 35-point win.
Each simulated game gives both teams about 10 possessions. Every possession ends in a touchdown, a field goal or nothing, with odds set by how the offense and defense match up, plus a little game-day randomness. Ties go to overtime.
Running it 10,000 times and counting the wins gives the win probability. Ratings use 2,508 completed games and update every morning.